![]() If you’re lucky, you could be swimming in resources.Ībove you can see the alternate deck building option for “Skids” – at first glance that 25 card deck limit seems…limiting. This skill-set swap changes the way “Skids” plays in game by quite a bit shifting him from an Investigator that relies on Action economy to a more resource-heavy play style. If you pull an Elder Sign token, he also gets some built in card recursion from the discard pile. Instead of getting to buy actions with resources, he can now gamble to acquire more resources as a fast action every turn. This time around “Skids” has the same stat line as before – but his Investigator ability has changed quite a bit. It’s an interesting idea and now “Skids” O’Toole is getting the Parallel treatment. The way they work is simple – the cards offer alternate options for the Investigators and they also have a new challenge scenario that allow you to “upgrade” your Investigator’s custom cards if you win…or their weakness if you don’t. These options were first introduced with Daisy Walker. Parallel Investigators aren’t new to Arkham Horror. Fantasy Flight Games has some alternate options for “Skids” O’Toole and a brand new scenario to attempt in Arkham Horror: The Card Game.
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